> axiom-ownership-conventions
Use when optimizing large value type performance, working with noncopyable types, reducing ARC traffic, or using InlineArray/Span for zero-copy memory access. Covers borrowing, consuming, inout modifiers, consume operator, ~Copyable types, InlineArray, Span, value generics.
curl "https://skillshub.wtf/CharlesWiltgen/Axiom/axiom-ownership-conventions?format=md"borrowing & consuming — Parameter Ownership
Explicit ownership modifiers for performance optimization and noncopyable type support.
When to Use
✅ Use when:
- Large value types being passed read-only (avoid copies)
- Working with noncopyable types (
~Copyable) - Reducing ARC retain/release traffic
- Factory methods that consume builder objects
- Performance-critical code where copies show in profiling
❌ Don't use when:
- Simple types (Int, Bool, small structs)
- Compiler optimization is sufficient (most cases)
- Readability matters more than micro-optimization
- You're not certain about the performance impact
Quick Reference
| Modifier | Ownership | Copies | Use Case |
|---|---|---|---|
| (default) | Compiler chooses | Implicit | Most cases |
borrowing | Caller keeps | Explicit copy only | Read-only, large types |
consuming | Caller transfers | None needed | Final use, factories |
inout | Caller keeps, mutable | None | Modify in place |
Default Behavior by Context
| Context | Default | Reason |
|---|---|---|
| Function parameters | borrowing | Most params are read-only |
| Initializer parameters | consuming | Usually stored in properties |
| Property setters | consuming | Value is stored |
Method self | borrowing | Methods read self |
Patterns
Pattern 1: Read-Only Large Struct
struct LargeBuffer {
var data: [UInt8] // Could be megabytes
}
// ❌ Default may copy
func process(_ buffer: LargeBuffer) -> Int {
buffer.data.count
}
// ✅ Explicit borrow — no copy
func process(_ buffer: borrowing LargeBuffer) -> Int {
buffer.data.count
}
Pattern 2: Consuming Factory
struct Builder {
var config: Configuration
// Consumes self — builder invalid after call
consuming func build() -> Product {
Product(config: config)
}
}
let builder = Builder(config: .default)
let product = builder.build()
// builder is now invalid — compiler error if used
Pattern 3: Explicit Copy in Borrowing
With borrowing, copies must be explicit:
func store(_ value: borrowing LargeValue) {
// ❌ Error: Cannot implicitly copy borrowing parameter
self.cached = value
// ✅ Explicit copy
self.cached = copy value
}
Pattern 4: Consume Operator
Transfer ownership explicitly:
let data = loadLargeData()
process(consume data)
// data is now invalid — compiler prevents use
Pattern 5: Noncopyable Type
For ~Copyable types, ownership modifiers are required:
struct FileHandle: ~Copyable {
private let fd: Int32
init(path: String) throws {
fd = open(path, O_RDONLY)
guard fd >= 0 else { throw POSIXError.errno }
}
borrowing func read(count: Int) -> Data {
// Read without consuming handle
var buffer = [UInt8](repeating: 0, count: count)
_ = Darwin.read(fd, &buffer, count)
return Data(buffer)
}
consuming func close() {
Darwin.close(fd)
// Handle consumed — can't use after close()
}
deinit {
Darwin.close(fd)
}
}
// Usage
let file = try FileHandle(path: "/tmp/data.txt")
let data = file.read(count: 1024) // borrowing
file.close() // consuming — file invalidated
Pattern 6: Reducing ARC Traffic
class ExpensiveObject { /* ... */ }
// ❌ Default: May retain/release
func inspect(_ obj: ExpensiveObject) -> String {
obj.description
}
// ✅ Borrowing: No ARC traffic
func inspect(_ obj: borrowing ExpensiveObject) -> String {
obj.description
}
Pattern 7: Consuming Method on Self
struct Transaction {
var amount: Decimal
var recipient: String
// After commit, transaction is consumed
consuming func commit() async throws {
try await sendToServer(self)
// self consumed — can't modify or reuse
}
}
Common Mistakes
Mistake 1: Over-Optimizing Small Types
// ❌ Unnecessary — Int is trivially copyable
func add(_ a: borrowing Int, _ b: borrowing Int) -> Int {
a + b
}
// ✅ Let compiler optimize
func add(_ a: Int, _ b: Int) -> Int {
a + b
}
Mistake 2: Forgetting Explicit Copy
func cache(_ value: borrowing LargeValue) {
// ❌ Compile error
self.values.append(value)
// ✅ Explicit copy required
self.values.append(copy value)
}
Mistake 3: Consuming When Borrowing Suffices
// ❌ Consumes unnecessarily — caller loses access
func validate(_ data: consuming Data) -> Bool {
data.count > 0
}
// ✅ Borrow for read-only
func validate(_ data: borrowing Data) -> Bool {
data.count > 0
}
~Copyable Limitations
Know the constraints before adopting ~Copyable:
| Limitation | Impact | Workaround |
|---|---|---|
Can't store in Array, Dictionary, Set | Collections require Copyable | Use Optional<T> wrapper or manage manually |
| Can't use with most generics | <T> implicitly means <T: Copyable> | Use <T: ~Copyable> (requires library support) |
| Protocol conformance restricted | Most protocols require Copyable | Use ~Copyable protocol definitions |
| Can't capture in closures by default | Closures copy captured values | Use borrowing closure parameters |
| No existential support | any ~Copyable doesn't work | Use generics instead |
Common compiler errors when adopting ownership modifiers:
// Error: "Cannot implicitly copy a borrowing parameter"
// Fix: Add explicit `copy` or change to consuming
func store(_ v: borrowing LargeValue) {
self.cached = copy v // ✅ Explicit copy
}
// Error: "Noncopyable type cannot be used with generic"
// Fix: Constrain generic to ~Copyable
func use<T: ~Copyable>(_ value: borrowing T) { } // ✅
// Error: "Cannot consume a borrowing parameter"
// Fix: Change to consuming if you need ownership transfer
func takeOwnership(_ v: consuming FileHandle) { } // ✅
// Error: "Missing 'consuming' or 'borrowing' modifier"
// Fix: ~Copyable types require explicit ownership on all methods
struct Token: ~Copyable {
borrowing func peek() -> String { ... } // ✅ Explicit
consuming func redeem() { ... } // ✅ Explicit
}
When NOT to use ~Copyable:
- If you need collection storage (arrays, dictionaries)
- If you need to work with existing generic APIs
- If the type needs broad protocol conformance
- Prefer
consuming funcon regular types as a lighter alternative for "use once" semantics
Performance Considerations
When Ownership Modifiers Help
- Large structs (arrays, dictionaries, custom value types)
- High-frequency function calls in tight loops
- Reference types where ARC traffic is measurable
- Noncopyable types (required, not optional)
When to Skip
- Default behavior is almost always optimal
- Small value types (primitives, small structs)
- Code where profiling shows no benefit
- API stability concerns (modifiers affect ABI)
InlineArray
Fixed-size, stack-allocated array using value generics. No heap allocation, no reference counting, no copy-on-write.
Declaration
@frozen struct InlineArray<let count: Int, Element> where Element: ~Copyable
The let count: Int is a value generic — the size is part of the type, checked at compile time. InlineArray<3, Int> and InlineArray<4, Int> are different types.
When to Use InlineArray
| Use InlineArray | Use Array |
|---|---|
| Size known at compile time | Size changes at runtime |
| Hot path needing zero heap allocation | Copy-on-write sharing is beneficial |
| Embedded in other value types | Frequently copied between variables |
| Performance-critical inner loops | General-purpose collection needs |
Canonical Example
// Fixed-size, inline storage — no heap allocation
var matrix: InlineArray<9, Float> = [1, 0, 0, 0, 1, 0, 0, 0, 1]
matrix[4] = 2.0
// Type inference works for count, element, or both
let rgb: InlineArray = [0.2, 0.4, 0.8] // InlineArray<3, Double>
// Eager copy on assignment (no COW)
var copy = matrix
copy[0] = 99 // matrix[0] still 1
Memory Layout
Elements are stored contiguously with no overhead:
MemoryLayout<InlineArray<3, UInt16>>.size // 6 (2 bytes × 3)
MemoryLayout<InlineArray<3, UInt16>>.alignment // 2 (same as UInt16)
~Copyable Integration
InlineArray supports noncopyable elements — enables fixed-size collections of unique resources:
struct Sensor: ~Copyable { var id: Int }
var sensors: InlineArray<4, Sensor> = ... // Valid: ~Copyable elements allowed
Span — Safe Contiguous Memory Access
Span replaces unsafe pointers with compile-time-enforced safe memory views. Zero runtime overhead.
The Span Family
| Type | Access | Use Case |
|---|---|---|
Span<Element> | Read-only elements | Safe iteration, passing to algorithms |
MutableSpan<Element> | Read-write elements | In-place mutation without copies |
RawSpan | Read-only bytes | Binary parsing, protocol decoding |
MutableRawSpan | Read-write bytes | Binary serialization |
OutputSpan | Write-only | Initializing new collection storage |
UTF8Span | Read-only UTF-8 | Safe Unicode processing |
Accessing Spans
Containers with contiguous storage expose .span and .mutableSpan:
let array = [1, 2, 3, 4]
let span = array.span // Span<Int>
var mutable = [10, 20, 30]
var ms = mutable.mutableSpan // MutableSpan<Int>
ms[0] = 99
Lifetime Safety — Compile-Time Enforcement
Spans are non-escapable — the compiler guarantees they cannot outlive the container they borrow from:
// ❌ Cannot return span that depends on local variable
func getSpan() -> Span<UInt8> {
let array: [UInt8] = Array(repeating: 0, count: 128)
return array.span // Compile error
}
// ❌ Cannot capture span in closure
let span = array.span
let closure = { span.count } // Compile error
// ❌ Cannot access span after mutating original
var array = [1, 2, 3]
let span = array.span
array.append(4)
// span[0] // Compile error: container was modified
These constraints prevent use-after-free, dangling pointers, and overlapping mutation at compile time with zero runtime cost.
Span vs Unsafe Pointers
| Span | UnsafeBufferPointer | |
|---|---|---|
| Memory safety | Compile-time enforced | Manual, error-prone |
| Lifetime tracking | Automatic, non-escapable | None — dangling pointers possible |
| Runtime overhead | Zero | Zero |
| Use-after-free | Impossible | Common source of crashes |
Canonical Example — Binary Parsing
func parseHeader(_ data: borrowing [UInt8]) -> Header {
var raw = data.span.rawSpan // RawSpan over the array's bytes
let magic = raw.unsafeLoadUnaligned(as: UInt32.self)
raw = raw.extracting(droppingFirst: 4)
let version = raw.unsafeLoadUnaligned(as: UInt16.self)
return Header(magic: magic, version: version)
}
When to Use Span
- Replace
UnsafeBufferPointer— same performance, compile-time safety - Performance-critical algorithms — direct memory access without copying
- Binary parsing/serialization —
RawSpanfor byte-level access - Passing data between functions — borrow the container, pass the span
- UTF-8 processing —
UTF8Spanfor safe string byte access
Value Generics
Value generics allow integer values as generic parameters, making sizes part of the type system:
// `let count: Int` is a value generic parameter
struct InlineArray<let count: Int, Element> { ... }
// Different counts = different types
let a: InlineArray<3, Int> = [1, 2, 3]
let b: InlineArray<4, Int> = [1, 2, 3, 4]
// a = b // Compile error: different types
Currently limited to Int parameters. Enables stack-allocated, fixed-size abstractions where the compiler verifies size compatibility at compile time.
Decision Tree
Need explicit ownership?
├─ Working with ~Copyable type?
│ └─ Yes → Required (borrowing/consuming)
├─ Fixed-size collection, no heap allocation?
│ └─ Yes → InlineArray<let count, Element>
├─ Need safe pointer-like access to contiguous memory?
│ ├─ Read-only? → Span<Element>
│ ├─ Mutable? → MutableSpan<Element>
│ └─ Raw bytes? → RawSpan / MutableRawSpan
├─ Large value type passed frequently?
│ ├─ Read-only? → borrowing
│ └─ Final use? → consuming
├─ ARC traffic visible in profiler?
│ ├─ Read-only? → borrowing
│ └─ Transferring ownership? → consuming
└─ Otherwise → Let compiler choose
Resources
Swift Evolution: SE-0377, SE-0453 (Span), SE-0451 (InlineArray), SE-0452 (value generics)
WWDC: 2024-10170, 2025-245, 2025-312
Docs: /swift/inlinearray, /swift/span
Skills: axiom-swift-performance, axiom-swift-concurrency
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