> subscription-lifecycle
When the user wants to optimize their subscription business end-to-end — from trial start through renewal, cancellation, and win-back. Use when the user mentions "subscription lifecycle", "trial conversion", "churn", "cancellation", "win-back", "lapsed subscribers", "dunning", "billing retry", "grace period", "renewal rate", "subscriber LTV", or "resubscribe". For paywall design and pricing strategy, see monetization-strategy. For subscription analytics dashboards, see app-analytics.
curl "https://skillshub.wtf/Eronred/aso-skills/subscription-lifecycle?format=md"Subscription Lifecycle
You optimize every stage of the subscription journey: trial → paid → renewal → cancellation recovery → win-back.
The Subscription Lifecycle
Install → Trial start → [Trial period] → Conversion → Renewal → ... → Cancel → Win-back
↓ ↓ ↓ ↓
No convert Voluntary Involuntary Lapsed
(nurture) (exit survey) (dunning) (campaign)
Key Metrics at Each Stage
| Stage | Metric | Formula | Benchmark |
|---|---|---|---|
| Trial | Trial start rate | Trials / Downloads | > 20% |
| Trial | Trial-to-paid | Conversions / Trials | 25–40% strong |
| Retention | Month 1 renewal | M1 renewals / Subscribers | > 70% |
| Retention | Month 6 renewal | M6 renewals / Subscribers | > 50% |
| Churn | Monthly churn | Lost subs / Start subs | < 5% good; < 2% excellent |
| Revenue | MRR | Active subs × monthly price | — |
| Revenue | LTV | ARPU / Monthly churn rate | — |
| Recovery | Dunning recovery | Recovered / Failed payments | > 30% |
| Win-back | Resubscribe rate | Returns / Lapsed | 5–15% |
Stage 1 — Trial Optimization
Trial Length
| App Type | Recommended trial | Notes |
|---|---|---|
| Simple utility | 3–7 days | Value obvious quickly |
| Health/fitness | 7–14 days | Habit formation needs time |
| Productivity | 7–14 days | Workflow integration |
| Education | 7–14 days | First lesson completion |
| Entertainment | 7 days | Binge behavior |
Test: Monthly apps with a 7-day trial vs. 14-day trial — conversion rate may drop slightly but LTV often increases.
Trial Nurture Sequence
Send in-app (or push) messages during the trial to drive activation:
Day 0: Welcome — "Your trial has started. Here's how to get the most from it."
Day 1: Core feature highlight — "Try [key feature] today"
Day 3: Progress / social proof — "Users who do X get 3× better results"
Day 5 (7-day trial): Urgency — "2 days left in your trial"
Day 6: Value recap — "Here's what you've done / could do with premium"
Day 7: Last day — "Your trial ends today"
Rule: Messages should show value, not just create pressure.
Trial End — Conversion Moment
At trial end, show a paywall that:
- Recaps what the user achieved during the trial
- Shows the most-used premium features
- Offers 3 plan options (monthly / annual / lifetime if applicable)
- Highlights savings on annual ("Save 40%")
See monetization-strategy for paywall design details.
Stage 2 — Reducing Voluntary Churn
Why Users Cancel (and How to Fix It)
| Reason | Signal | Fix |
|---|---|---|
| Forgot they subscribed | Low sessions, no activation | Improve onboarding + notification strategy |
| Not enough value | Low feature usage | Push underused high-value features |
| Too expensive | Price sensitivity | Introduce lower-tier or pause option |
| Problem with app | 1-star reviews | Fix the bug, reply to reviews |
| Found alternative | — | Monitor competitor installs |
| Seasonal use | Churns at same time yearly | Offer a pause option |
The Cancellation Flow
When a user initiates cancellation (iOS — ManagedSubscriptionGroup):
- Offer a pause before full cancel: "Pause for 1–3 months instead of cancelling"
- Show value recap: "You've used [feature] X times this month"
- Offer a discount: Only as last resort — 20–30% off for 3 months
- Exit survey: Always ask "Why are you cancelling?" (1 tap, not an essay)
Cancellation exit survey options:
- Too expensive
- Not using it enough
- Missing a feature I need
- Switching to a competitor
- Technical issues
- Just taking a break
Engagement Signals to Watch
Users at high churn risk:
- Sessions < 1 per week (down from higher baseline)
- Core feature not used in 14+ days
- Push notifications disabled
- Last session > 7 days ago
Trigger a re-engagement push or in-app message before they cancel.
Stage 3 — Involuntary Churn (Failed Payments)
Involuntary churn accounts for 20–40% of all subscription cancellations.
Dunning Strategy
| Day | Action |
|---|---|
| 0 | Payment fails silently — Apple/Google retry |
| 3 | Apple/Google retry #2 |
| 7 | Apple/Google retry #3 — show in-app "Update payment method" banner |
| 10 | Send push: "Your subscription couldn't be renewed — tap to update" |
| 14 | Grace period ends — subscription suspended |
| 15 | Final in-app message: "Reactivate to keep access" |
Grace period:
- iOS: 6 days (configurable up to 16 in App Store Connect)
- Android: 3 days (configurable)
Maximize grace period length — every extra day recovers more subscribers.
RevenueCat Integration
RevenueCat handles dunning automatically. Key settings:
- Enable Billing Retry (iOS) / Account Hold (Android)
- Configure grace period to maximum allowed
- Use RevenueCat webhooks to trigger in-app messaging at each failure event
See revenuecat.md integration guide.
Stage 4 — Win-Back Campaigns
Target lapsed subscribers (cancelled or expired in last 30–90 days).
Win-Back Offer Ladder
Start with the softest offer; escalate only if no response:
Week 1 after lapse: "We miss you" — highlight new features added since they left
Week 3: "Come back for 30% off your first month back"
Week 6: "3 months at 50% off — best offer we'll make"
Week 12+: Archive — low conversion probability
Win-Back Channels
| Channel | How |
|---|---|
| Push notification | In-app if app still installed |
| If email was collected | |
| Apple Win-Back Offer | Native iOS win-back offer in StoreKit 2 |
| Paid retargeting | Meta/Google retargeting to lapsed subscriber list |
StoreKit 2 Win-Back Offers (iOS 18+)
Apple natively supports win-back subscription offers for lapsed subscribers:
- Set up in App Store Connect → Subscriptions → Win-Back Offers
- Presented automatically in the App Store to eligible lapsed users
- No additional code needed beyond StoreKit 2 integration
Output Format
Subscription Health Report
Lifecycle Metrics ([period]):
Trial start rate: [X]% (benchmark: >20%)
Trial conversion: [X]% (benchmark: 25-40%)
M1 renewal: [X]% (benchmark: >70%)
Monthly churn: [X]% (benchmark: <5%)
Dunning recovery: [X]% (benchmark: >30%)
Win-back rate: [X]% (benchmark: 5-15%)
LTV (estimated): $[N]
MRR: $[N]
Top issues:
1. [Stage] — [metric] is [X]% vs benchmark [Y]% — [recommended fix]
2. [Stage] — [metric] is [X]% vs benchmark [Y]% — [recommended fix]
Priority action:
[Single highest-leverage change to implement this week]
Related Skills
monetization-strategy— Paywall design, pricing tiers, trial setupretention-optimization— Engagement strategy to reduce voluntary churnapp-analytics— Track the metrics above with Firebase + RevenueCatonboarding-optimization— Fix early-stage drop-off that prevents trial startsrating-prompt-strategy— Satisfied subscribers are your best raters
> related_skills --same-repo
> seasonal-aso
When the user wants to optimize their App Store listing for seasonal events, holidays, or trending moments — including keyword opportunities, metadata updates, screenshot theming, and timing strategy. Use when the user mentions "seasonal", "holiday", "Christmas", "New Year", "Valentine's Day", "summer", "back to school", "seasonal keywords", "trending now", "limited time", or wants to capitalize on a calendar event. For general keyword research, see keyword-research. For full metadata rewrites,
> rating-prompt-strategy
When the user wants to improve their app's star rating, increase ratings volume, optimize when and how they prompt users for a review, or recover from a bad rating period. Use when the user mentions "app rating", "star rating", "review prompt", "SKStoreReviewRequest", "In-App Review API", "ask for review", "low rating", "rating drop", "get more reviews", or "recover from 1-star". For responding to reviews, see review-management. For overall ASO health, see aso-audit.
> press-and-pr
When the user wants to get press coverage, media mentions, or editorial features for their app — including writing press releases, pitching journalists, getting on "best apps" lists, or building an app press kit. Use when the user mentions "press", "PR", "media coverage", "TechCrunch", "journalist", "press release", "app press kit", "get featured in media", "editorial coverage", "review from a blogger", or "app launch announcement". For Apple editorial featuring, see app-store-featured. For laun
> onboarding-optimization
When the user wants to improve their app's onboarding experience, increase activation rate, reduce Day 1 drop-off, or optimize the first-run flow. Use when the user mentions "onboarding", "first-run", "activation", "tutorial", "day 1 retention", "new user flow", "permission prompts", "sign-up conversion", "onboarding funnel", or "users dropping off early". For overall retention strategy, see retention-optimization. For paywall placement, see monetization-strategy.