> golang-architecture

Standards for structural design, Clean Architecture, and project layout in Golang. Use when structuring Go projects or applying Clean Architecture in Go. (triggers: go.mod, internal/**, architecture, structure, folder layout, clean arch, dependency injection)

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SKILL.mdgolang-architecture

Golang Architecture Standards

Priority: P0 (CRITICAL)

Principles

  • Clean Architecture: Separate concerns. Inner layers (Domain) rely on nothing. Outer layers (Adapters) rely on Inner.
  • Project Layout: Follow standard Go project layout (cmd, internal, pkg).
  • Dependency Injection: Explicitly pass dependencies via constructors. Avoid global singletons.
  • Package Oriented Design: Organize by feature/domain, not by layer (avoid controllers/, services/ at root).
  • Interface Segregation: Define interfaces where they are used (Consumer implementation).

Standard Project Layout

See Standard Project Layout for directory tree.

Layer Rules

  • Domain: Inner-most. No deps.
  • UseCase: Depends on Domain.
  • Adapter: Outer-most. Depends on UseCase/Domain.

Guidelines

  • Use Constructors: NewService(repo Repository) *Service.
  • Inversion of Control: Service depends on Repository interface, not SQLRepository struct.
  • Wire up in Main: Main function composes the dependency graph.

Verification Checklist (Mandatory)

  • No Globals: Are there any global singletons or package-level variables being mutated?

  • DI: Are dependencies explicitly passed via constructors?

  • Interfaces: Are interfaces defined at the consumer side (where they are used)?

  • Layering: Does internal/domain have zero external dependencies?

  • Composition: Are dependencies wired together in main.go?

  • Standard Project Layout

  • Clean Architecture Layers

🚫 Anti-Patterns

  • Do NOT use standard patterns if specific project rules exist.
  • Do NOT ignore error handling or edge cases.

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