Jahrome907

> Jahrome907/minecraft-codex-skills

📦 17 skills❤️ 3 likes3 github stars📥 17 downloadsgithub →
Jahrome907

> indented-workflow

indented-workflow skill from Jahrome907/minecraft-codex-skills

3
Jahrome907
Jahrome907

> invalid

invalid skill from Jahrome907/minecraft-codex-skills

3
Jahrome907
Jahrome907

> minecraft-ci-release

Fixture with valid workflow YAML but a warning-only secrets section.

3
Jahrome907
Jahrome907

> minecraft-ci-release

Fixture with valid multiline flow collections in workflow YAML.

3
Jahrome907
Jahrome907

> minecraft-ci-release

Fixture with malformed workflow YAML.

3
Jahrome907
Jahrome907

> minecraft-ci-release

Set up CI/CD pipelines, automated publishing, and release workflows for Minecraft mods and plugins for 1.21.x. Covers GitHub Actions matrix builds for NeoForge and Fabric, automated publishing to Modrinth (via minotaur Gradle plugin) and CurseForge (via curseforgegradle), GitHub Releases with JAR artifacts, semantic versioning conventions for Minecraft mods, CHANGELOG generation, Dependabot for Gradle wrapper and plugin updates, build caching with gradle/actions/setup-gradle, pull request checks

#android#data#devops3
Jahrome907
Jahrome907

> minecraft-commands-scripting

Write Minecraft vanilla commands, NBT scripts, scoreboards, and complex execute chains for use in command blocks, chat, or .mcfunction files. Covers full execute subcommand reference (as/at/in/positioned/rotated/facing/anchored/if/unless/store/run), selector arguments with all filter options, scoreboard objectives and operations, NBT path syntax for entities/blocks/storage, schedule and forceload commands, tellraw/title JSON text components, bossbar, team management, item modification commands,

#rag#unit-testing3
Jahrome907
Jahrome907

> minecraft-datapack

Create, edit, and debug Minecraft vanilla datapacks for 1.21.x. Covers the full datapack format: pack.mcmeta, function files (.mcfunction), advancements, predicates, loot tables, item modifiers, recipe overrides, tags, damage types, dimension types, worldgen overrides, and structure sets. Handles function syntax, execute command chains, macro functions (1.20.2+), storage NBT, scoreboard operations, advancement triggers, pack format numbers, and /reload workflow. No Java or mod loader required —

#data#editor#java3
Jahrome907
Jahrome907

> minecraft-modding

Full-stack Minecraft mod development skill for both NeoForge (1.21+) and Fabric (1.21+). Scaffolds new mods, adds custom blocks, items, entities, recipes, commands, GUIs, dimensions, and data generation. Knows the NeoForge DeferredRegister + event-bus system and the Fabric Registry + ModInitializer system. Use when the user asks to create a Minecraft mod, add a feature to an existing mod, fix a mod bug, generate JSON assets/data, or migrate between modding platforms. Prefer NeoForge unless the u

#data3
Jahrome907
Jahrome907

> minecraft-multiloader

Build Minecraft mods targeting both NeoForge and Fabric simultaneously using the Architectury framework for Minecraft 1.21.x. Covers Architectury project structure (common/neoforge/fabric subprojects), ExpectPlatform annotation for platform-specific implementations, shared registry via Architectury's registration API, platform-specific entrypoints, architectury-loom Gradle plugin configuration, gradle.properties for both loaders, multi-jar publishing to Modrinth and CurseForge, and avoiding comm

#android#java3
Jahrome907
Jahrome907

> minecraft-plugin-dev

Develop Minecraft server plugins using the Paper/Bukkit/Spigot API for Minecraft 1.21.x. Handles creating Paper plugins with JavaPlugin, event listeners with @EventHandler, commands, schedulers (sync/async), Persistent Data Container (PDC), Adventure text components, Vault economy integration, BungeeCord/Velocity messaging, plugin.yml configuration, YAML config management, and Paper-specific enhancement APIs. Always targets Paper API 1.21.x (Java 21) with Gradle (Kotlin DSL). Distinguishes plug

#android#backend#data3
Jahrome907
Jahrome907

> minecraft-resource-pack

Create and edit Minecraft resource packs for 1.21.x including custom block models, item models, blockstate definitions, textures (PNG format requirements), sounds.json, custom fonts, MCMETA animation files, OptiFine CIT (Custom Item Textures), and pack.mcmeta format. Covers the full block/item model JSON schema (parent, textures, elements, display, overrides), multi-layer items, GUI textures, GUI sprites, language files, shader integration (core shaders, Iris), and the pack format numbers for ea

#animation#editor#frontend3
Jahrome907
Jahrome907

> minecraft-server-admin

Set up, configure, and optimize a Minecraft Java Edition server for 1.21.x. Covers Paper server installation and startup (Aikar's JVM flags), server.properties reference, paper-global.yml and paper-world-defaults.yml configuration for performance, spigot.yml and bukkit.yml tuning, chunk loading/unloading optimization, player count and TPS monitoring, plugin management best practices, world management (pre-generation with Chunky), backup strategies, Docker/Pterodactyl deployment, Velocity proxy s

#backend#docker#java3
Jahrome907
Jahrome907

> minecraft-testing

Write automated tests for Minecraft mods and plugins for 1.21.x. Covers NeoForge GameTests (@GameTest annotation, GameTestHelper assertions, test structure placement), Fabric game tests (fabric-gametest-api-v1), unit testing non-Minecraft logic with JUnit 5, MockBukkit for Paper/Bukkit plugin testing (mock server, mock player, event dispatching, inventory checking), integration testing with a test server via Gradle, and GitHub Actions CI workflows that run GameTests headlessly. Includes pattern

#android#backend#crypto3
Jahrome907
Jahrome907

> minecraft-world-generation

Create custom world generation content for Minecraft 1.21.x including custom biomes, dimensions, noise settings, surface rules, placed/configured features, carvers, structure sets, and biome modifiers. Covers both the datapack-only approach (JSON worldgen files) and the mod-code approach (NeoForge BiomeModifiers, Fabric BiomeModification API, code-driven worldgen registration with DeferredRegister). Includes the full JSON schema for biome files, noise_settings overrides, placed_feature, configur

#data#editor#writing3
Jahrome907
Jahrome907

> non-workflow-yaml

non-workflow-yaml skill from Jahrome907/minecraft-codex-skills

3
Jahrome907
Jahrome907

> valid

valid skill from Jahrome907/minecraft-codex-skills

3
Jahrome907