> angular-signals
Implement signal-based reactive state management in Angular v20+. Use for creating reactive state with signal(), derived state with computed(), dependent state with linkedSignal(), and side effects with effect(). Triggers on state management questions, converting from BehaviorSubject/Observable patterns to signals, or implementing reactive data flows.
curl "https://skillshub.wtf/analogjs/angular-skills/angular-signals?format=md"Angular Signals
Signals are Angular's reactive primitive for state management. They provide synchronous, fine-grained reactivity.
Core Signal APIs
signal() - Writable State
import { signal } from '@angular/core';
// Create writable signal
const count = signal(0);
// Read value
console.log(count()); // 0
// Set new value
count.set(5);
// Update based on current value
count.update(c => c + 1);
// With explicit type
const user = signal<User | null>(null);
user.set({ id: 1, name: 'Alice' });
computed() - Derived State
import { signal, computed } from '@angular/core';
const firstName = signal('John');
const lastName = signal('Doe');
// Derived signal - automatically updates when dependencies change
const fullName = computed(() => `${firstName()} ${lastName()}`);
console.log(fullName()); // "John Doe"
firstName.set('Jane');
console.log(fullName()); // "Jane Doe"
// Computed with complex logic
const items = signal<Item[]>([]);
const filter = signal('');
const filteredItems = computed(() => {
const query = filter().toLowerCase();
return items().filter(item =>
item.name.toLowerCase().includes(query)
);
});
const totalPrice = computed(() =>
filteredItems().reduce((sum, item) => sum + item.price, 0)
);
linkedSignal() - Dependent State with Reset
import { signal, linkedSignal } from '@angular/core';
const options = signal(['A', 'B', 'C']);
// Resets to first option when options change
const selected = linkedSignal(() => options()[0]);
console.log(selected()); // "A"
selected.set('B'); // User selects B
console.log(selected()); // "B"
options.set(['X', 'Y']); // Options change
console.log(selected()); // "X" - auto-reset to first
// With previous value access
const items = signal<Item[]>([]);
const selectedItem = linkedSignal<Item[], Item | null>({
source: () => items(),
computation: (newItems, previous) => {
// Try to preserve selection if item still exists
const prevItem = previous?.value;
if (prevItem && newItems.some(i => i.id === prevItem.id)) {
return prevItem;
}
return newItems[0] ?? null;
},
});
effect() - Side Effects
import { signal, effect, inject, DestroyRef } from '@angular/core';
@Component({...})
export class Search {
query = signal('');
constructor() {
// Effect runs when query changes
effect(() => {
console.log('Search query:', this.query());
});
// Effect with cleanup
effect((onCleanup) => {
const timer = setInterval(() => {
console.log('Current query:', this.query());
}, 1000);
onCleanup(() => clearInterval(timer));
});
}
}
Effect rules:
- Run in injection context (constructor or with
runInInjectionContext) - Automatically cleaned up when component destroys
Component State Pattern
@Component({
selector: 'app-todo-list',
template: `
<input [value]="newTodo()" (input)="newTodo.set($any($event.target).value)" />
<button (click)="addTodo()" [disabled]="!canAdd()">Add</button>
<ul>
@for (todo of filteredTodos(); track todo.id) {
<li [class.done]="todo.done">
{{ todo.text }}
<button (click)="toggleTodo(todo.id)">Toggle</button>
</li>
}
</ul>
<p>{{ remaining() }} remaining</p>
`,
})
export class TodoList {
// State
todos = signal<Todo[]>([]);
newTodo = signal('');
filter = signal<'all' | 'active' | 'done'>('all');
// Derived state
canAdd = computed(() => this.newTodo().trim().length > 0);
filteredTodos = computed(() => {
const todos = this.todos();
switch (this.filter()) {
case 'active': return todos.filter(t => !t.done);
case 'done': return todos.filter(t => t.done);
default: return todos;
}
});
remaining = computed(() =>
this.todos().filter(t => !t.done).length
);
// Actions
addTodo() {
const text = this.newTodo().trim();
if (text) {
this.todos.update(todos => [
...todos,
{ id: crypto.randomUUID(), text, done: false }
]);
this.newTodo.set('');
}
}
toggleTodo(id: string) {
this.todos.update(todos =>
todos.map(t => t.id === id ? { ...t, done: !t.done } : t)
);
}
}
RxJS Interop
toSignal() - Observable to Signal
import { toSignal } from '@angular/core/rxjs-interop';
import { interval } from 'rxjs';
@Component({...})
export class Timer {
private http = inject(HttpClient);
// From observable - requires initial value or allowUndefined
counter = toSignal(interval(1000), { initialValue: 0 });
// From HTTP - undefined until loaded
users = toSignal(this.http.get<User[]>('/api/users'));
// With requireSync for synchronous observables (BehaviorSubject)
private user$ = new BehaviorSubject<User | null>(null);
currentUser = toSignal(this.user$, { requireSync: true });
}
toObservable() - Signal to Observable
import { toObservable } from '@angular/core/rxjs-interop';
import { switchMap, debounceTime } from 'rxjs';
@Component({...})
export class Search {
query = signal('');
private http = inject(HttpClient);
// Convert signal to observable for RxJS operators
results = toSignal(
toObservable(this.query).pipe(
debounceTime(300),
switchMap(q => this.http.get<Result[]>(`/api/search?q=${q}`))
),
{ initialValue: [] }
);
}
Signal Equality
// Custom equality function
const user = signal<User>(
{ id: 1, name: 'Alice' },
{ equal: (a, b) => a.id === b.id }
);
// Only triggers updates when ID changes
user.set({ id: 1, name: 'Alice Updated' }); // No update
user.set({ id: 2, name: 'Bob' }); // Triggers update
Untracked Reads
import { untracked } from '@angular/core';
const a = signal(1);
const b = signal(2);
// Only depends on 'a', not 'b'
const result = computed(() => {
const aVal = a();
const bVal = untracked(() => b());
return aVal + bVal;
});
Service State Pattern
@Injectable({ providedIn: 'root' })
export class Auth {
// Private writable state
private _user = signal<User | null>(null);
private _loading = signal(false);
// Public read-only signals
readonly user = this._user.asReadonly();
readonly loading = this._loading.asReadonly();
readonly isAuthenticated = computed(() => this._user() !== null);
private http = inject(HttpClient);
async login(credentials: Credentials): Promise<void> {
this._loading.set(true);
try {
const user = await firstValueFrom(
this.http.post<User>('/api/login', credentials)
);
this._user.set(user);
} finally {
this._loading.set(false);
}
}
logout(): void {
this._user.set(null);
}
}
For advanced patterns including resource(), see references/signal-patterns.md.
> related_skills --same-repo
> angular-tooling
Use Angular CLI and development tools effectively in Angular v20+ projects. Use for project setup, code generation, building, testing, and configuration. Triggers on creating new projects, generating components/services/modules, configuring builds, running tests, or optimizing production builds. Don't use for Nx workspace commands, custom Webpack configurations, or non-Angular CLI build systems like Vite standalone or esbuild direct usage.
> angular-testing
Write unit and integration tests for Angular v20+ applications using Vitest or Jasmine with TestBed and modern testing patterns. Use for testing components with signals, OnPush change detection, services with inject(), and HTTP interactions. Triggers on test creation, testing signal-based components, mocking dependencies, or setting up test infrastructure. Don't use for E2E testing with Cypress or Playwright, or for testing non-Angular JavaScript/TypeScript code.
> angular-ssr
Implement server-side rendering and hydration in Angular v20+ using @angular/ssr. Use for SSR setup, hydration strategies, prerendering static pages, and handling browser-only APIs. Triggers on SSR configuration, fixing hydration mismatches, prerendering routes, or making code SSR-compatible.
> angular-routing
Implement routing in Angular v20+ applications with lazy loading, functional guards, resolvers, and route parameters. Use for navigation setup, protected routes, route-based data loading, and nested routing. Triggers on route configuration, adding authentication guards, implementing lazy loading, or reading route parameters with signals.