found 64 skills in registry
Use when auditing user journeys, checking for UX dead ends, dismiss traps, buried CTAs, missing empty/loading/error states, or broken data paths in iOS apps (SwiftUI and UIKit).
MapKit API reference — SwiftUI Map, MKMapView, Marker, Annotation, MKLocalSearch, MKDirections, Look Around, MKMapSnapshotter, clustering, overlays, GeoToolbox PlaceDescriptor, geocoding
Use when implementing maps, annotations, search, directions, or debugging MapKit display/performance issues - SwiftUI Map, MKMapView, MKLocalSearch, clustering, Look Around
Use when building, fixing, or improving ANY iOS UI including SwiftUI, UIKit, layout, navigation, animations, design guidelines. Covers view updates, layout bugs, navigation issues, performance, architecture, Apple design compliance.
TextKit 2 complete reference (architecture, migration, Writing Tools, SwiftUI TextEditor) through iOS 26
Use when working with SceneKit 3D scenes, migrating SceneKit to RealityKit, or maintaining legacy SceneKit code. Covers scene graph, materials, physics, animation, SwiftUI bridge, migration decision tree.
Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.
Use when working with SwiftData - @Model definitions, @Query in SwiftUI, @Relationship macros, ModelContext patterns, CloudKit integration, iOS 26+ features, and Swift 6 concurrency with @MainActor — Apple's native persistence framework
Reference — Comprehensive SwiftUI navigation guide covering NavigationStack (iOS 16+), NavigationSplitView (iOS 16+), NavigationPath, deep linking, state restoration, Tab+Navigation integration (iOS 18+), Liquid Glass navigation (iOS 26+), and coordinator patterns
Use when implementing SwiftUI search — .searchable, isSearching, search suggestions, scopes, tokens, programmatic search control (iOS 15-18). For iOS 26 search refinements (bottom-aligned, minimized toolbar, search tab role), see swiftui-26-ref.
Use when UI is slow, scrolling lags, animations stutter, or when asking 'why is my SwiftUI view slow', 'how do I optimize List performance', 'my app drops frames', 'view body is called too often', 'List is laggy' - SwiftUI performance optimization with Instruments 26 and WWDC 2025 patterns
Use when debugging SwiftUI view updates, preview crashes, or layout issues - diagnostic decision trees to identify root causes quickly and avoid misdiagnosis under pressure
Use when debugging navigation not responding, unexpected pops, deep links showing wrong screen, state lost on tab switch or background, crashes in navigationDestination, or any SwiftUI navigation failure - systematic diagnostics with production crisis defense
Use when layouts need to adapt to different screen sizes, iPad multitasking, or iOS 26 free-form windows — decision trees for ViewThatFits vs AnyLayout vs onGeometryChange, size class limitations, and anti-patterns preventing device-based layout mistakes
Use when implementing SwiftUI gestures (tap, drag, long press, magnification, rotation), composing gestures, managing gesture state, or debugging gesture conflicts - comprehensive patterns for gesture recognition, composition, accessibility, and cross-platform support
Comprehensively reviews SwiftUI code for best practices on modern APIs, maintainability, and performance. Use when reading, writing, or reviewing SwiftUI projects.
Use when building ANY 2D or 3D game, game prototype, or interactive simulation with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS architecture, physics, actions, game loops, rendering, SwiftUI integration, SceneKit migration.
Develop native iOS applications with Swift/SwiftUI. Masters iOS 18, SwiftUI, UIKit integration, Core Data, networking, and App Store optimization. Use PROACTIVELY for iOS-specific features, App Store optimization, or native iOS development.
Configure SPM packages, SwiftLint, and build settings for Swift projects. Use when managing Swift packages with SPM, configuring build settings, or enforcing Swift code quality. (triggers: Package.swift, .swiftlint.yml, package, target, dependency)
Use when SwiftUI view debugging requires systematic investigation - view updates not working after basic troubleshooting, intermittent UI issues, complex state dependencies, or when Self._printChanges() shows unexpected update patterns - systematic diagnostic workflows with Instruments integration