found 68 skills in registry
Best practices for building UI with Jetpack Compose, focusing on state hoisting, detailed performance optimizations, and theming. Use this when writing or refactoring Composable functions.
Help build and optimize 3D games and interactive experiences on Android, using engines and frameworks such as Unity, Unreal, or OpenGL/ Vulkan.
Help design and implement 2D games and interactive apps targeting Android, using native (Kotlin/Java), game frameworks, or engines where applicable.
Production-ready scripts for Android app testing, building, and automation. Provides semantic UI navigation, build automation, log monitoring, and emulator lifecycle management. Optimized for AI agents with minimal token output.
Debug and optimize Android/Gradle build performance. Use when builds are slow, investigating CI/CD performance, analyzing build scans, or identifying compilation bottlenecks.
Implement type-safe Jetpack Navigation Compose routes on Android. Use when implementing type-safe navigation graphs in Jetpack Compose for Android. (triggers: **/*NavHost.kt, **/*Graph.kt, NavHost, navController, @Serializable)
Manage Strings, Drawables, and Localization resources on Android. Use when managing Android resources, drawables, or adding localization support. (triggers: strings.xml, **/*Screen.kt, stringResource, plurals, R.string)
Manage ViewModel state with StateFlow, sealed UiState classes, and lifecycle-safe collection in Android. Use when working with ViewModel files, UiState sealed classes, MutableStateFlow, collectAsStateWithLifecycle, or exposing state from ViewModels. (triggers: **/*ViewModel.kt, **/*UiState.kt, viewmodel, stateflow, livedata, uistate, MutableStateFlow, collectAsState, viewModelScope, UiState)