found 85 skills in registry
Create Spring Boot Java Project Skeleton
Generate a complete Model Context Protocol server project in Java using the official MCP Java SDK with reactive streams and optional Spring Boot integration.
Find which of a GitHub repository's dependencies are sponsorable via GitHub Sponsors. Uses deps.dev API for dependency resolution across npm, PyPI, Cargo, Go, RubyGems, Maven, and NuGet. Checks npm funding metadata, FUNDING.yml files, and web search. Verifies every link. Shows direct and transitive dependencies with OSSF Scorecard health data. Invoke with /sponsor followed by a GitHub owner/repo (e.g. "/sponsor expressjs/express").
Generates comprehensive, workable unit tests for any programming language using a multi-agent pipeline. Use when asked to generate tests, write unit tests, improve test coverage, add test coverage, create test files, or test a codebase. Supports C#, TypeScript, JavaScript, Python, Go, Rust, Java, and more. Orchestrates research, planning, and implementation phases to produce tests that compile, pass, and follow project conventions.
Get best practices for developing applications with Spring Boot.
Get best practices for JUnit 5 unit testing, including data-driven tests
Comprehensive technology-agnostic prompt for analyzing and documenting project folder structures. Auto-detects project types (.NET, Java, React, Angular, Python, Node.js, Flutter), generates detailed blueprints with visualization options, naming conventions, file placement patterns, and extension templates for maintaining consistent code organization across diverse technology stacks.
Create Spring Boot Kotlin Project Skeleton
Ensure that Java types are documented with Javadoc comments and follow best practices for documentation.
Scaffold, write, debug, and enhance enterprise-grade Playwright E2E tests in Java using Page Object Model, JUnit 5, Allure reporting, and parallel execution.
Upgrades React Native apps to newer versions by applying rn-diff-purge template diffs, updating package.json dependencies, migrating native iOS and Android configuration, resolving CocoaPods and Gradle changes, and handling breaking API updates. Use when upgrading React Native, bumping RN version, updating from RN 0.x to 0.y, or migrating Expo SDK alongside a React Native upgrade.
Guide for building applications with Apollo Kotlin, the GraphQL client library for Android and Kotlin. Use this skill when: (1) setting up Apollo Kotlin in a Gradle project for Android, Kotlin/JVM, or KMP, (2) configuring schema download and codegen for GraphQL services, (3) configuring an `ApolloClient` with auth, interceptors, and caching, (4) writing queries, mutations, or subscriptions,
Zoom Virtual Agent Android integration via WebView. Use for Java/Kotlin bridge callbacks, native URL handling, support_handoff relay, and lifecycle-safe embedding.
Set up, configure, and optimize a Minecraft Java Edition server for 1.21.x. Covers Paper server installation and startup (Aikar's JVM flags), server.properties reference, paper-global.yml and paper-world-defaults.yml configuration for performance, spigot.yml and bukkit.yml tuning, chunk loading/unloading optimization, player count and TPS monitoring, plugin management best practices, world management (pre-generation with Chunky), backup strategies, Docker/Pterodactyl deployment, Velocity proxy s
Set up CI/CD pipelines, automated publishing, and release workflows for Minecraft mods and plugins for 1.21.x. Covers GitHub Actions matrix builds for NeoForge and Fabric, automated publishing to Modrinth (via minotaur Gradle plugin) and CurseForge (via curseforgegradle), GitHub Releases with JAR artifacts, semantic versioning conventions for Minecraft mods, CHANGELOG generation, Dependabot for Gradle wrapper and plugin updates, build caching with gradle/actions/setup-gradle, pull request checks
Create, edit, and debug Minecraft vanilla datapacks for 1.21.x. Covers the full datapack format: pack.mcmeta, function files (.mcfunction), advancements, predicates, loot tables, item modifiers, recipe overrides, tags, damage types, dimension types, worldgen overrides, and structure sets. Handles function syntax, execute command chains, macro functions (1.20.2+), storage NBT, scoreboard operations, advancement triggers, pack format numbers, and /reload workflow. No Java or mod loader required —
Develop Minecraft server plugins using the Paper/Bukkit/Spigot API for Minecraft 1.21.x. Handles creating Paper plugins with JavaPlugin, event listeners with @EventHandler, commands, schedulers (sync/async), Persistent Data Container (PDC), Adventure text components, Vault economy integration, BungeeCord/Velocity messaging, plugin.yml configuration, YAML config management, and Paper-specific enhancement APIs. Always targets Paper API 1.21.x (Java 21) with Gradle (Kotlin DSL). Distinguishes plug
Write automated tests for Minecraft mods and plugins for 1.21.x. Covers NeoForge GameTests (@GameTest annotation, GameTestHelper assertions, test structure placement), Fabric game tests (fabric-gametest-api-v1), unit testing non-Minecraft logic with JUnit 5, MockBukkit for Paper/Bukkit plugin testing (mock server, mock player, event dispatching, inventory checking), integration testing with a test server via Gradle, and GitHub Actions CI workflows that run GameTests headlessly. Includes pattern
Build Minecraft mods targeting both NeoForge and Fabric simultaneously using the Architectury framework for Minecraft 1.21.x. Covers Architectury project structure (common/neoforge/fabric subprojects), ExpectPlatform annotation for platform-specific implementations, shared registry via Architectury's registration API, platform-specific entrypoints, architectury-loom Gradle plugin configuration, gradle.properties for both loaders, multi-jar publishing to Modrinth and CurseForge, and avoiding comm
Spring Boot is a Java framework that simplifies building production-ready applications. It provides auto-configuration, embedded servers, and opinionated defaults for REST APIs, data access with JPA, security, and monitoring via Actuator.