> godot-engine-2d-developer
Skills and agent workflows for 2D game development with Godot Engine.
curl "https://skillshub.wtf/tippyentertainment/skills/godot-2d-game-developer?format=md"Provided by TippyEntertainment
https://github.com/tippyentertainment/skills.git
This skill is designed for use on the Tasking.tech agent platform (https://tasking.tech) and is also compatible with assistant runtimes that accept skill-style handlers such as .claude, .openai, and .mistral. Use this skill for both Claude code and Tasking.tech agent source.
Godot Engine — 2D Game Developer
These skills cover practical workflows for building 2D games with Godot: project structure, scene design, input, animation, tilemaps, and optimization.
Files & Formats
Required files and typical formats for Godot 2D projects:
SKILL.md— skill metadata (YAML frontmatter: name, description)README.md— optional overview and links- Scenes:
.tscn(Text scene files) - Scripts:
.gd, optionally.cs - 2D assets:
.png,.jpg,.svg - Tilemaps:
.tres,.tmx(imports) - Audio:
.wav,.ogg - Tests:
.gd(unit tests)
> related_skills --same-repo
> omnissa-horizon-desktops
Manage, deploy, secure, and operate VMware Horizon desktop fleets (on‑premises or cloud-hosted) with domain-join, image pipelines, automation, and monitoring.
> meshy-godot-3d-suite
Suite skill for generating 3D-ready assets for Godot Engine 4.6 RC 1 using Meshy AI: characters, enemies, props, environment pieces, and simple VFX meshes, starting from text (and optionally reference images).
> meshy-godot-3d-asset-creator
Skill for generating 3D-ready assets for Godot Engine 4.6 RC 1 using Meshy AI: stylized low/mid-poly characters, props, and enemies, starting from text or reference images.
> meshy-ai
meshy-ai skill from tippyentertainment/skills