found 6 skills in registry
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
Use this skill to research markets, understand trends, find opportunities, and validate ideas. Triggers: "market research", "market analysis", "market opportunity", "market size", "TAM SAM SOM", "industry analysis", "market trends", "validate idea", "market validation", "customer research", "market sizing", "opportunity analysis" Outputs: Market report with size, trends, opportunities, competitive landscape.
renderdoc-rdc-gpu-debug skill from haolange/RDC-Agent-Frameworks
Builds custom community nodes for n8n, the workflow automation platform. Activates when the user wants to create, scaffold, develop, test, lint, or publish an n8n node — including both declarative (REST API) and programmatic styles. Also triggers when the user mentions n8n nodes, n8n-cli, n8n-node, community nodes, node credentials, or anything related to extending n8n with custom integrations. Encodes all official best practices from n8n's documentation.
Use when building a single-file web game or interactive web app from modular source files using parallel agents. Use when the output is one HTML file assembled from parts via a build script, and multiple agents will write code concurrently.
PM-focused discovery interview that uncovers the true user problem, measurable friction, and real-life impact before handing off to prd-increment-writer. Use when a PM or stakeholder wants to define a product opportunity, validate a user problem, or kick off a new feature.