indiesoftby

> indiesoftby/defold-agent-config

An example configuration of AGENTS.md and a set of skills for AI-assisted game development with the https://defold.com engine.

📦 13 skills❤️ 0 likes 62 stars📥 26 downloadsgithub →
$curl "https://skillshub.wtf/indiesoftby/defold-agent-config/defold-api-fetch?format=md"

> about

An example configuration of AGENTS.md and a set of skills for AI-assisted game development with the https://defold.com engine.

> skills (13)

indiesoftby

> defold-api-fetch

Fetches Defold API documentation. Use when working with Defold engine APIs, looking up Lua/C++ functions, or needing API reference for game development.

indiesoftby
indiesoftby

> defold-assets-search

Searches the Defold Asset Store for community libraries and extensions. Use BEFORE writing custom modules for pathfinding, RNG, UI, save/load, localization, tweening, input handling, etc. Helps find, compare, and install Defold dependencies.

indiesoftby
indiesoftby

> defold-docs-fetch

Fetches Defold manuals and documentation. Use when looking up how Defold features work, understanding concepts, components, workflows, platform setup, or needing guidance beyond API reference.

indiesoftby
indiesoftby

> defold-examples-fetch

Fetches Defold code examples by topic. Use when looking for practical implementation patterns, sample code, or how to do something specific in Defold.

indiesoftby
indiesoftby

> defold-native-extension-editing

Defold native extension development. Use when creating or editing C/C++ (.c, .cpp, .h, .hpp), JavaScript (.js), or manifest files in native extension directories (src/, include/, lib/, api/).

#javascript
indiesoftby
indiesoftby

> defold-project-build

Builds the project using the running Defold editor, returns build errors, and launches the game if build succeeds.

indiesoftby
indiesoftby

> defold-project-setup

Downloads Defold project dependencies into .deps/ folder. Also provides recommended game.project settings. Use FIRST before any other task when .deps/ folder is missing or empty, or after editing dependency URLs in game.project. Also use when creating a new project, configuring game.project, or asking about recommended project settings.

indiesoftby
indiesoftby

> defold-proto-file-editing

Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh, .particlefx, .sound, .camera, .factory, .collectionfactory, .collectionproxy, .tilemap, .tilesource, .objectinterpolation). Use when asked to create, modify, or configure any Defold proto text format file.

indiesoftby
indiesoftby

> defold-scripts-editing

Creates and edits Defold Lua script files (.script, .gui_script, .render_script, .editor_script) and plain Lua modules (.lua). Use when asked to create, modify, or configure any Defold script or Lua module.

indiesoftby
indiesoftby

> defold-shaders-editing

Creates and edits Defold shader files (.vp, .fp, .glsl). Use when asked to create, modify, or configure any Defold vertex shader, fragment shader, or GLSL include file.

indiesoftby
indiesoftby

> defold-skill-maintain

Maintains Defold agent skills. Use when asked to update link lists in api-fetch/docs-fetch/examples-fetch skills, create or update proto file references, or fetch proto schemas.

indiesoftby
indiesoftby

> monarch-screen-setup

Organizes screens and popups in a Defold game using Monarch screen manager. Use when creating new screens, popups, or setting up navigation between them.

indiesoftby
indiesoftby

> xmath-usage

Provides xmath API reference and in-place math optimization patterns for Defold. Use when writing performance-critical math code, optimizing vector/quaternion/matrix operations, or when the user mentions xmath, zero-allocation math, or reducing Lua GC pressure.

indiesoftby